An AI workforce-intelligence platform — three connected products matching employees to jobs and courses, and giving HR real visibility into the skills they already have.
Large organisations struggle to see what skills they actually have. Employees rarely know what's possible for them inside their own company. This startup set out to fix that — an AI-powered ecosystem matching employees to jobs and courses, giving HR real workforce visibility, and connecting training sponsors to job seekers.
I was the sole designer for 2+ years, covering all three platforms across web and mobile. Two I built from scratch — no UI kit, no prior files, no comparable products to learn from. The third, the admin platform, I inherited and reworked until it belonged to the same system.

The system asked users for a lot before giving anything back. And AI that can't explain itself doesn't get trusted.
✶ Building an MVP under pressure. The first investor deadline gave us weeks, not months. I had 6 weeks to design the entire employee mobile app from scratch, while the product vision was still being defined — so alongside delivery I was shaping it: researching competitors, studying patterns in similar platforms, and working with the team to define what "good" meant here. No formal research, but enough structure to move fast without guessing. We shipped, and we knew speed had a cost.





✶ Fixing what rushing had broken. Before moving to web, I ran a heuristic analysis of the mobile MVP and found we hadn't taken accessibility seriously enough. WCAG AA isn't optional in this industry, so it became a non-negotiable fix, carried into every subsequent screen.
✶ Then, real users. Once the web MVP launched, I ran 6 usability sessions with employees from prospective enterprise clients. The sessions surfaced what no metric could show: users didn't trust the AI recommendations because they didn't understand them. They didn't know why a job was suggested, what the system "saw" in their profile, or how to get better results. The onboarding felt like homework.
✶ Airtight logic before pixels. Before designing the HR platform, I mapped the full hiring workflow with a business analyst — every status, action, constraint, and edge case — and traced how a single status change cascades across employee, HR, and admin, so nothing broke in the gaps between them.

The redesign made the AI's reasoning visible at every touchpoint. Match reasoning moved onto the cards themselves. A Skill Gap view showed exactly where someone stood against a role, making the next step obvious. And a nudge to "add up to 30 skills for better recommendations" made completing a profile feel like improving results, not filling in a form.
















The product had to support how HR managers actually work, not how an idealised process would look.
Mission Control already existed, but felt like a different product. I simplified the UI, reworked the programme status logic, and added Participant and Employer profile screens. For the first time, the three platforms felt like one ecosystem.



An AI recommendation nobody understands is just a guess with better branding. The usability sessions made that concrete: people weren't rejecting the algorithm's answers — they were rejecting being asked to take them on faith.
Making the reasoning visible changed the relationship. Once users could see what the system saw, the same recommendation became something they could act on.
Working alone across three platforms also taught me that consistency isn't a style choice. When one status change has to make sense to an employee, an HR manager, and an admin at the same time, the system has to be right before the screens can be.